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Sat Aug 11, 2012 1:29 pm by Henix Aurorus

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Dynamic Hellfires [DAY 2]

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Re: Dynamic Hellfires [DAY 2]

Post by eXcavator on Sun Sep 04, 2011 8:19 pm

I'll use Sprint in order to rush over to one of the two Black Imps and impale it with the sharp head of my pickaxe, using my enhanced speed to dodge enemy attacks as I do.

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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Mon Sep 05, 2011 12:33 pm

All the lone shadows are destroyed quickly by ShadowFire's awesomeness, and the Imp eXcavator attacked is now angry, along with it's friend.

Black Imp 1 -45 health!

...And then I decide to use Rift Edge to rip Black Imp #2 a new one.

Black Imp 2 -70 health!

Attackable Entities:
Black Imp 1 (Level 6, 55 health)
Black Imp 2 (Level 6, 30 health)

CURRENT TIME: 14:41
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Henix Aurorus
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Flandre. :D

Posts : 190
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Level: 100
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LOL?

Post by ShadowFire on Mon Sep 05, 2011 12:41 pm

"Awesomeness: 0"

Epic fail on the lone shadow's part =)

Any way I throw eXcavator into the air towards the Black Imps, hoping he will manage to do something awesome with the gravity and annhilate those imps

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Re: Dynamic Hellfires [DAY 2]

Post by eXcavator on Mon Sep 05, 2011 1:02 pm

The imps expect me to land right in front of them and prepar so that they can rip me apart, but I decreased the gravity on myself as ShadowFire was throwing me, so I ended up getting thrown a bit further and landing behind them. The imps didn't expect this, and they were unable to react in time as I used my gravity powers on them at point blank range in order to increase their weight by an incredible amount. Their muscles are now unable to hold them, so they collapse. I'm now counting on Henix and ShadowFire to finish them off while I hold them.

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Badassness strikes!

Post by Henix Aurorus on Mon Sep 05, 2011 1:08 pm

I decide to just rip 'em both in half in one slice with Rift Edge.

-2 Black Imps!

Attackable Entities:
Mysterious Black Aura (???)

CURRENT TIME: 14:46
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Henix Aurorus
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Black Aura

Post by ShadowFire on Mon Sep 05, 2011 1:18 pm

Now figure out what the hell the aura is(im still slowin down time here)

Try attacking it. It's listed under "Attackable Entities" for a reason.

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Make me do everything around here...

Post by Henix Aurorus on Tue Sep 06, 2011 6:05 pm

I'll just throw a shuriken at the mysterious black aura to see what happens.

The First Boss - Helldemon


...oops.

Attackable Entities:
Helldemon (Level 25, 1000 health)

Well, at least this guy's a lower level than most other ones. >.>

CURRENT TIME: 17:05
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My attack

Post by ShadowFire on Tue Sep 06, 2011 6:22 pm

use my speed to dodge his attacks and draw his fire, effectivly distracting him. Go! eXcavator! Do something awesome!(or henix.....)

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I have returned!

Post by eXcavator on Tue Sep 06, 2011 7:11 pm

I will use my GRAVITY PICKAXE in order to smash the ground under his feet, causing him to become vulnerable. I then rush in with my weapon, relying on Henix and ShadowFire to do the same for a triple attack!

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Posts : 195
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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Tue Sep 06, 2011 7:33 pm

The Helldemon simply sidesteps, and thus the attack does nothing. However, I decide to attack anyway, ripping Rift Edge right up it's body.

-105 health for the Helldemon!
-55 health for the Helldemon! (From eXcavator's attack)

Attackable Entities:
Helldemon (Level 25, 840 health)

CURRENT TIME: 18:27
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Henix Aurorus
Flandre. :D
Flandre. :D

Posts : 190
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Age : 19

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Time....

Post by ShadowFire on Tue Sep 06, 2011 7:38 pm

Time is money, so i use my time powers and transfer my time magic i'm using right now to money :D

---
fine, i run around searching for a laible weapon. (Protip: Look in your inventory.)

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ShadowFire
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Re: Dynamic Hellfires [DAY 2]

Post by eXcavator on Tue Sep 06, 2011 7:45 pm

I toss my GRAVITY PICKAXE to ShadowFire. I figure that at his higher level, he will be able to do more damage. Meanwhile, I use my gravity powers again in order to decrease the weight and throw it at him. Just as it hits him, I increase the weight again, to hopefully do some damage.

...Also, I'm going to want that back.

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eXcavator
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Posts : 195
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swing

Post by ShadowFire on Tue Sep 06, 2011 7:47 pm

I swing the pickaxe like a pendulem, and with its monetum and gravity-increasement, it will likely do some damage.

and at eXcavator: IOU one pickaxe

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ShadowFire
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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Wed Sep 07, 2011 8:59 pm

I'll just combo the Helldemon's ass with Rift Edge.

-305 total health (Helldemon)

The Helldemon responds with a wave of pure shadow, knocking everyone near it away.

Attackable Entities:
Helldemon (Level 25, 535 health)

CURRENT TIME: 20:42
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Henix Aurorus
Flandre. :D
Flandre. :D

Posts : 190
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my attack

Post by ShadowFire on Sat Sep 10, 2011 1:28 pm

Luckliy im not in the blast range, so when its recovering from that attack, I LOOK IN INVENTORY for a good weapon while charging.
I've always been the reckless type

Finding a SWORD OF TIME(can i call it the Helix Sword =P), I swipe it him, focusing my mana into the slice, I transport him to 10 minutes in the future (Invalid move. You can't do that with your manipulation of time just yet.). that will be plenty of time to prepare for him to return....

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DEEEEEEEEEEEELAYED

Post by Henix Aurorus on Sun Sep 11, 2011 6:57 pm

ShadowFire attacks with some slashes and does some moderate damage, and then I join in and together we do lots of damage.

-534 health (Helldemon)

And then I decide to deal the final blow. Rift Edge straight to the chest, bitch!

-250 heath (Helldemon)
~The Helldemon dies!

The Helldemon's body fades away, leaving a single shard of what looks like pure shadow embedded on the ground where it was.

Attackable Entities:
Shadow Shard

CURRENT TIME: Midnight

EDIT: As a note, whenever a Shadow Shard is released, the area around it turns to Midnight until the shard is destroyed.
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Henix Aurorus
Flandre. :D
Flandre. :D

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Die b*tch!

Post by ShadowFire on Sun Sep 11, 2011 7:21 pm

Pull a Link and do A Finishing Blow on to the puny little shard.

=)

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ShadowFire
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Posts : 171
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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Tue Sep 13, 2011 10:14 am

This isn't Twilight Princess, and because of it you fail to destroy the shard. However, you do manage to do some damage.

I'll just deal my own finishing blow, which because I'm using Rift Edge is more powerful than yours, but only by a slim margin.

The shard shatters, and a bright white light floods the area. When the light dims, you find yourself in the Realm of Awesome, Area 1.


Area 1 of the Realm of Awesome has been restored!

CURRENT TIME: 7:40

Dawn of the second day
1 shadow shard destroyed

Where to next?

North - Realm of Shadow, area 2
East - Realm of Shadow, area 3
West - Realm of Shadow, area 4
South - Realm of Aurorus (Shops, inns, etc.)
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Henix Aurorus
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...

Post by ShadowFire on Tue Sep 13, 2011 4:02 pm

Damn. Aw well!

All units report in!

.....

never mind, lets move to area 2

And Henix: What CAN I do other than slow down time? =(

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ShadowFire
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Posts : 171
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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Tue Sep 13, 2011 4:22 pm

ShadowFire wrote:What CAN I do other than slow down time? =(
You can speed up time, freeze it, and slow it down. All of these only affect you at the moment. (You can't teleport into the future/past or anything like that just yet.)
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Henix Aurorus
Flandre. :D
Flandre. :D

Posts : 190
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Age : 19

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Level: 100
Equipped Weapon: Rift Edge

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Re: Dynamic Hellfires [DAY 2]

Post by eXcavator on Tue Sep 13, 2011 5:12 pm

I am also curious about the current limits to my gravity based power. Could you explain to me what I can do, Henix?

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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Tue Sep 13, 2011 5:34 pm

eXcavator wrote:I am also curious about the current limits to my gravity based power. Could you explain to me what I can do, Henix?
Increasing and decreasing gravity for anything within 100 feet of you. From there it's unlimited. (You can increase and decrease gravity as much as you want, just keep in mind that the more you use it, the more mana gets taken up.)
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Henix Aurorus
Flandre. :D
Flandre. :D

Posts : 190
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Equipped Weapon: Rift Edge

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Update!

Post by Henix Aurorus on Thu Sep 15, 2011 10:57 am

So I guess it's unanimous, we head north to Area 2.

Realm of Shadow, Area 2


Here you find more enemies, along with a shadow shard embedded in the ground in the middle of the area, but it's guarded by armored shadow creatures called Armor Demons.

There's plenty of other enemies around.


Attackable Entities:
Armor Demon (5, level 10)
Lone Shadow (5, level 3)
Shadow Bat (7, level 1)
You can't attack the Shadow Shard right now.


CURRENT TIME: Midnight (due to shadow shard)

EDIT: God this thing is a pain in the ass to work with.
DOUBLEEDIT: WHY DO YOU REFUSE TO COOPERATE
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Henix Aurorus
Flandre. :D
Flandre. :D

Posts : 190
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Level: 100
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Re: Dynamic Hellfires [DAY 2]

Post by Henix Aurorus on Mon Sep 19, 2011 10:57 am

BUMP

Why so inactive? D:
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Henix Aurorus
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okay then

Post by ShadowFire on Mon Sep 19, 2011 4:15 pm

Before moving on to Area two, i swing my sword around, and sheath it in a very dramatic manner.
tp is almost as good as MM

Well, after i arrive, i tell Henix to link arms with me, and i empower him with the slow-ness of time, as long as he holds on to me.

this should be fun.......

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Re: Dynamic Hellfires [DAY 2]

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