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13A - Sky Castle
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13A - Sky Castle
Alright it's a castle in the sky.. I chose to go with a night time almost twilighty feel to the exterior part. It's got blocks that mario can go through but sprites cannot and I placed within these inclosures or trapped rather reflecting fireballs, sparks and hotheads that you have to dodge while going through them.
There's also an interior part that's vertical with a horizontal layer 2 smash that you have to pass in the second half of the level before your reach the boss room.
There's also an interior part that's vertical with a horizontal layer 2 smash that you have to pass in the second half of the level before your reach the boss room.
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